diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -411,7 +411,7 @@ static uint GetOrderDistance(const Order * the maximum vehicle order id is 254. * @param p2 packed order to insert */ -CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Vehicle *v; VehicleID veh = GB(p1, 0, 16); @@ -629,7 +629,7 @@ CommandCost CmdInsertOrder(TileIndex til * @param *dst delete the orders of this vehicle * @param flags execution flags */ -static CommandCost DecloneOrder(Vehicle *dst, uint32 flags) +static CommandCost DecloneOrder(Vehicle *dst, DoCommandFlag flags) { if (flags & DC_EXEC) { DeleteVehicleOrders(dst); @@ -645,7 +645,7 @@ static CommandCost DecloneOrder(Vehicle * @param p1 the ID of the vehicle * @param p2 the order to delete (max 255) */ -CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdDeleteOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Vehicle *v; VehicleID veh_id = p1; @@ -713,7 +713,7 @@ CommandCost CmdDeleteOrder(TileIndex til * @param p1 The ID of the vehicle which order is skipped * @param p2 the selected order to which we want to skip */ -CommandCost CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdSkipToOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Vehicle *v; VehicleID veh_id = p1; @@ -753,7 +753,7 @@ CommandCost CmdSkipToOrder(TileIndex til * @note The target order will move one place down in the orderlist * if you move the order upwards else it'll move it one place down */ -CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdMoveOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = p1; VehicleOrderID moving_order = GB(p2, 0, 16); @@ -831,7 +831,7 @@ CommandCost CmdMoveOrder(TileIndex tile, * - p2 = (bit 0 - 3) - what data to modify (@see ModifyOrderFlags) * - p2 = (bit 4 - 15) - the data to modify */ -CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleOrderID sel_ord = GB(p1, 16, 16); // XXX - automatically truncated to 8 bits. VehicleID veh = GB(p1, 0, 16); @@ -1048,7 +1048,7 @@ CommandCost CmdModifyOrder(TileIndex til * - p1 = (bit 16-31) - source vehicle to clone orders from, if any (none for CO_UNSHARE) * @param p2 mode of cloning: CO_SHARE, CO_COPY, or CO_UNSHARE */ -CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdCloneOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Vehicle *dst; VehicleID veh_src = GB(p1, 16, 16); @@ -1177,7 +1177,7 @@ CommandCost CmdCloneOrder(TileIndex tile * - bit 8-15 Cargo subtype * - bit 16-23 number of order to modify */ -CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { const Vehicle *v; Order *order; @@ -1333,7 +1333,7 @@ void RestoreVehicleOrders(const Vehicle * If we do want to backup/restore it, just add UnitID uid to BackuppedOrders, and * restore it as parameter 'y' (ugly hack I know) for example. "v->unitnumber = y;" */ -CommandCost CmdRestoreOrderIndex(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdRestoreOrderIndex(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Vehicle *v; VehicleOrderID cur_ord = GB(p2, 0, 16);