File diff r11083:532689edc0d1 → r11084:003adceca07c
src/order_gui.cpp
Show inline comments
 
@@ -602,49 +602,49 @@ private:
 
	 * Handle the click on the refit button.
 
	 * If ctrl is pressed cancel refitting.
 
	 *  Else show the refit window.
 
	 *
 
	 * @param w current window
 
	 */
 
	static void OrderClick_Refit(OrdersWindow *w, int i)
 
	{
 
		if (_ctrl_pressed) {
 
			/* Cancel refitting */
 
			DoCommandP(w->vehicle->tile, w->vehicle->index, (w->OrderGetSel() << 16) | (CT_NO_REFIT << 8) | CT_NO_REFIT, CMD_ORDER_REFIT);
 
		} else {
 
			ShowVehicleRefitWindow(w->vehicle, w->OrderGetSel(), w);
 
		}
 
	}
 
	typedef void Handler(OrdersWindow*, int);
 
	struct KeyToEvent {
 
		uint16 keycode;
 
		Handler *proc;
 
	};
 

	
 
public:
 
	OrdersWindow(const WindowDesc *desc, const Vehicle *v) : Window(desc, v->index)
 
	{
 
		this->caption_color = v->owner;
 
		this->owner = v->owner;
 
		this->vscroll.cap = 6;
 
		this->resize.step_height = 10;
 
		this->selected_order = -1;
 
		this->vehicle = v;
 

	
 
		if (_settings_client.gui.quick_goto && v->owner == _local_company) {
 
			/* If there are less than 2 station, make Go To active. */
 
			int station_orders = 0;
 
			const Order *order;
 
			FOR_VEHICLE_ORDERS(v, order) {
 
				if (order->IsType(OT_GOTO_STATION)) station_orders++;
 
			}
 

	
 
			if (station_orders < 2) OrderClick_Goto(this, 0);
 
		}
 

	
 
		if (_settings_game.order.timetabling) {
 
			this->widget[ORDER_WIDGET_CAPTION].right -= 61;
 
		} else {
 
			this->HideWidget(ORDER_WIDGET_TIMETABLE_VIEW);
 
		}
 
		this->FindWindowPlacementAndResize(desc);
 
	}