File diff r5940:476169f4235d → r5941:09e955ca9251
src/os/macosx/macos.h
Show inline comments
 
@@ -8,21 +8,15 @@
 
 * use ShowMacDialog when you want to control title, message and text on the button
 
 * ShowMacAssertDialog is used by assert
 
 * ShowMacErrorDialog should be used when an unrecoverable error shows up. It only contains the title, which will should tell what went wrong
 
 * the function then adds text that tells the user to update and then report the bug if it's present in the newest version
 
 * It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar)
 
 */
 
#ifdef __cplusplus
 
extern "C" {
 
#endif //__cplusplus
 
	void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
 
	void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
 
	void ShowMacErrorDialog(const char *error);
 
#ifdef __cplusplus
 
}
 
#endif //__cplusplus
 
void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
 
void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
 
void ShowMacErrorDialog(const char *error);
 

	
 
// Since MacOS X users will never see an assert unless they started the game from a terminal
 
// we're using a custom assert(e) macro.
 
#undef assert
 

	
 
#ifdef NDEBUG