File diff r27105:4235592d0ef1 → r27106:2d95beb51290
src/os/windows/font_win32.cpp
Show inline comments
 
@@ -456,7 +456,7 @@ void Win32FontCache::ClearFontCache()
 
	/* GDI has rendered the glyph, now we allocate a sprite and copy the image into it. */
 
	SpriteLoader::Sprite sprite;
 
	sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
 
	sprite.type = ST_FONT;
 
	sprite.type = SpriteType::Font;
 
	sprite.colours = (aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
 
	sprite.width = width;
 
	sprite.height = height;