File diff r5583:398b6d85e7a3 → r5584:545d748cc681
src/os2.cpp
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new file 100644
 
/* $Id$ */
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "variables.h"
 
#include "string.h"
 
#include "table/strings.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "functions.h"
 
#include "macros.h"
 

	
 
#include <direct.h>
 
#include <unistd.h>
 
#include <sys/stat.h>
 
#include <stdlib.h>
 
#include <time.h>
 
#include <dos.h>
 

	
 
#define INCL_WIN
 
#define INCL_WINCLIPBOARD
 

	
 
#include <os2.h>
 
#include <i86.h>
 

	
 
bool FiosIsRoot(const char *file)
 
{
 
	return path[3] == '\0';
 
}
 

	
 
void FiosGetDrives(void)
 
{
 
	FiosItem *fios;
 
	unsigned disk, disk2, save, total;
 

	
 
	_dos_getdrive(&save); // save original drive
 

	
 
	/* get an available drive letter */
 
	for (disk = 1;; disk++) {
 
		_dos_setdrive(disk, &total);
 
		if (disk >= total) return;
 
		_dos_getdrive(&disk2);
 

	
 
		if (disk == disk2) {
 
			FiosItem *fios = FiosAlloc();
 
			fios->type = FIOS_TYPE_DRIVE;
 
			fios->mtime = 0;
 
			snprintf(fios->name, lengthof(fios->name),  "%c:", 'A' + disk - 1);
 
			ttd_strlcpy(fios->title, fios->name, lengthof(fios->title));
 
		}
 
	}
 

	
 
	_dos_setdrive(save, &total); // restore the original drive
 
}
 

	
 
bool FiosGetDiskFreeSpace(const char *path, uint32 *tot)
 
{
 
	struct diskfree_t free;
 
	char drive = path[0] - 'A' + 1;
 

	
 
	if (tot != NULL && _getdiskfree(drive, &free) == 0) {
 
		*tot = free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector;
 
		return true;
 
	}
 

	
 
	return false;
 
}
 

	
 
bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb)
 
{
 
	char filename[MAX_PATH];
 

	
 
	snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, ent->d_name);
 
	if (stat(filename, sb) != 0) return false;
 

	
 
	return (ent->d_name[0] != '.'); // hidden file
 
}
 

	
 
static void ChangeWorkingDirectory(char *exe)
 
{
 
	char *s = strrchr(exe, '\\');
 
	if (s != NULL) {
 
		*s = '\0';
 
		chdir(exe);
 
		*s = '\\';
 
	}
 
}
 

	
 
void ShowInfo(const char *str)
 
{
 
	HAB hab;
 
	HMQ hmq;
 
	ULONG rc;
 

	
 
	// init PM env.
 
	hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
 

	
 
	// display the box
 
	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION);
 

	
 
	// terminate PM env.
 
	WinDestroyMsgQueue(hmq);
 
	WinTerminate(hab);
 
}
 

	
 
void ShowOSErrorBox(const char *buf)
 
{
 
	HAB hab;
 
	HMQ hmq;
 
	ULONG rc;
 

	
 
	// init PM env.
 
	hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
 

	
 
	// display the box
 
	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR);
 

	
 
	// terminate PM env.
 
	WinDestroyMsgQueue(hmq);
 
	WinTerminate(hab);
 
}
 

	
 
int CDECL main(int argc, char* argv[])
 
{
 
	// change the working directory to enable doubleclicking in UIs
 
	ChangeWorkingDirectory(argv[0]);
 

	
 
	_random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
 

	
 
	return ttd_main(argc, argv);
 
}
 

	
 
void DeterminePaths(void)
 
{
 
	char *s;
 

	
 
	_paths.game_data_dir = malloc(MAX_PATH);
 
	ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
 
	#if defined SECOND_DATA_DIR
 
	_paths.second_data_dir = malloc(MAX_PATH);
 
	ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
 
	#endif
 

	
 
#if defined(USE_HOMEDIR)
 
	{
 
		const char *homedir = getenv("HOME");
 

	
 
		if (homedir == NULL) {
 
			const struct passwd *pw = getpwuid(getuid());
 
			if (pw != NULL) homedir = pw->pw_dir;
 
		}
 

	
 
		_paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
 
	}
 

	
 
#else /* not defined(USE_HOMEDIR) */
 

	
 
	_paths.personal_dir = malloc(MAX_PATH);
 
	ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
 

	
 
	// check if absolute or relative path
 
	s = strchr(_paths.personal_dir, '\\');
 

	
 
	// add absolute path
 
	if (s == NULL || _paths.personal_dir != s) {
 
		getcwd(_paths.personal_dir, MAX_PATH);
 
		s = strchr(_paths.personal_dir, 0);
 
		*s++ = '\\';
 
		ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
 
	}
 

	
 
#endif /* defined(USE_HOMEDIR) */
 

	
 
	s = strchr(_paths.personal_dir, 0);
 

	
 
	// append a / ?
 
	if (s[-1] != '\\') strcpy(s, "\\");
 

	
 
	_paths.save_dir = str_fmt("%ssave", _paths.personal_dir);
 
	_paths.autosave_dir = str_fmt("%s\\autosave", _paths.save_dir);
 
	_paths.scenario_dir = str_fmt("%sscenario", _paths.personal_dir);
 
	_paths.heightmap_dir = str_fmt("%sscenario\\heightmap", _paths.personal_dir);
 
	_paths.gm_dir = str_fmt("%sgm\\", _paths.game_data_dir);
 
	_paths.data_dir = str_fmt("%sdata\\", _paths.game_data_dir);
 

	
 
	if (_config_file == NULL)
 
		_config_file = str_fmt("%sopenttd.cfg", _paths.personal_dir);
 

	
 
	_highscore_file = str_fmt("%shs.dat", _paths.personal_dir);
 
	_log_file = str_fmt("%sopenttd.log", _paths.personal_dir);
 

	
 
#if defined CUSTOM_LANG_DIR
 
	// sets the search path for lng files to the custom one
 
	_paths.lang_dir = malloc( MAX_PATH );
 
	ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
 
#else
 
	_paths.lang_dir = str_fmt("%slang\\", _paths.game_data_dir);
 
#endif
 

	
 
	// create necessary folders
 
	mkdir(_paths.personal_dir);
 
	mkdir(_paths.save_dir);
 
	mkdir(_paths.autosave_dir);
 
	mkdir(_paths.scenario_dir);
 
	mkdir(_paths.heightmap_dir);
 
}
 

	
 
/**
 
 * Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
 
 * and append this up to the maximum length (either absolute or screenlength). If maxlength
 
 * is zero, we don't care about the screenlength but only about the physical length of the string
 
 * @param tb @Textbuf type to be changed
 
 * @return Return true on successfull change of Textbuf, or false otherwise
 
 */
 
bool InsertTextBufferClipboard(Textbuf *tb)
 
{
 
	HAB hab = 0;
 

	
 
	if (WinOpenClipbrd(hab))
 
	{
 
		const char* text = (const char*)WinQueryClipbrdData(hab, CF_TEXT);
 

	
 
		if (text != NULL)
 
		{
 
			uint length = 0;
 
			uint width = 0;
 
			const char* i;
 

	
 
			for (i = text; IsValidAsciiChar(*i); i++)
 
			{
 
				uint w;
 

	
 
				if (tb->length + length >= tb->maxlength - 1) break;
 

	
 
				w = GetCharacterWidth(FS_NORMAL, (byte)*i);
 
				if (tb->maxwidth != 0 && width + tb->width + w > tb->maxwidth) break;
 

	
 
				width += w;
 
				length++;
 
			}
 

	
 
			memmove(tb->buf + tb->caretpos + length, tb->buf + tb->caretpos, tb->length - tb->caretpos + 1);
 
			memcpy(tb->buf + tb->caretpos, text, length);
 
			tb->width += width;
 
			tb->caretxoffs += width;
 
			tb->length += length;
 
			tb->caretpos += length;
 

	
 
			WinCloseClipbrd(hab);
 
			return true;
 
		}
 

	
 
		WinCloseClipbrd(hab);
 
	}
 

	
 
	return false;
 
}
 

	
 

	
 
void CSleep(int milliseconds)
 
{
 
	delay(milliseconds);
 
}
 

	
 
const char *FS2OTTD(const char *name) {return name;}
 
const char *OTTD2FS(const char *name) {return name;}