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@@ -122,18 +122,6 @@ bool FiosIsHiddenFile(const struct diren
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return ent->d_name[0] == '.';
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}
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static void ChangeWorkingDirectory(char *exe)
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{
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char *s = strrchr(exe, PATHSEPCHAR);
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if (s != NULL) {
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*s = '\0';
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chdir(exe);
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*s = PATHSEPCHAR;
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}
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}
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void ShowInfo(const unsigned char *str)
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{
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HAB hab;
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@@ -178,43 +166,6 @@ int CDECL main(int argc, char* argv[])
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return ttd_main(argc, argv);
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}
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void DetermineBasePaths()
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{
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_paths.game_data_dir = MallocT<char>(MAX_PATH);
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ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
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#if defined(SECOND_DATA_DIR)
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_paths.second_data_dir = MallocT<char>(MAX_PATH);
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ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
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#endif
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#if defined(USE_HOMEDIR)
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const char *homedir = getenv("HOME");
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if (homedir == NULL) {
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const struct passwd *pw = getpwuid(getuid());
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if (pw != NULL) homedir = pw->pw_dir;
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}
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_paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
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#else /* not defined(USE_HOMEDIR) */
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_paths.personal_dir = MallocT<char>(MAX_PATH);
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ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
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/* check if absolute or relative path */
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const char *s = strchr(_paths.personal_dir, PATHSEPCHAR);
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/* add absolute path */
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if (s == NULL || _paths.personal_dir != s) {
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getcwd(_paths.personal_dir, MAX_PATH);
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AppendPathSeparator(_paths.personal_dir, MAX_PATH);
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ttd_strlcat(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
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}
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#endif /* defined(USE_HOMEDIR) */
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AppendPathSeparator(_paths.personal_dir, MAX_PATH);
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AppendPathSeparator(_paths.game_data_dir, MAX_PATH);
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}
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/**
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* Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
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* and append this up to the maximum length (either absolute or screenlength). If maxlength
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