diff --git a/src/pathfinder/npf/aystar.cpp b/src/pathfinder/npf/aystar.cpp --- a/src/pathfinder/npf/aystar.cpp +++ b/src/pathfinder/npf/aystar.cpp @@ -156,7 +156,7 @@ void AyStar::CheckTile(AyStarNode *curre * his neighbour items. If they are valid, they are added to be checked too. * @return Possible values: * - #AYSTAR_EMPTY_OPENLIST : indicates all items are tested, and no path has been found. - * - #AYSTAR_LIMIT_REACHED : Indicates that the max_nodes limit has been reached. + * - #AYSTAR_LIMIT_REACHED : Indicates that the max_search_nodes limit has been reached. * - #AYSTAR_FOUND_END_NODE : indicates we found the end. Path_found now is true, and in path is the path found. * - #AYSTAR_STILL_BUSY : indicates we have done this tile, did not found the path yet, and have items left to try. */