diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -21,15 +21,13 @@ #include "../follow_track.hpp" #include "aystar.h" -enum { - NPF_HASH_BITS = 12, ///< The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value. - /* Do no change below values */ - NPF_HASH_SIZE = 1 << NPF_HASH_BITS, - NPF_HASH_HALFBITS = NPF_HASH_BITS / 2, - NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1 -}; +static const uint NPF_HASH_BITS = 12; ///< The size of the hash used in pathfinding. Just changing this value should be sufficient to change the hash size. Should be an even value. +/* Do no change below values */ +static const uint NPF_HASH_SIZE = 1 << NPF_HASH_BITS; +static const uint NPF_HASH_HALFBITS = NPF_HASH_BITS / 2; +static const uint NPF_HASH_HALFMASK = (1 << NPF_HASH_HALFBITS) - 1; -/* Meant to be stored in AyStar.targetdata */ +/** Meant to be stored in AyStar.targetdata */ struct NPFFindStationOrTileData { TileIndex dest_coords; ///< An indication of where the station is, for heuristic purposes, or the target tile StationID station_index; ///< station index we're heading for, or INVALID_STATION when we're heading for a tile @@ -39,21 +37,21 @@ struct NPFFindStationOrTileData { const Vehicle *v; ///< The vehicle we are pathfinding for }; -/* Indices into AyStar.userdata[] */ -enum { +/** Indices into AyStar.userdata[] */ +enum AyStarUserDataType { NPF_TYPE = 0, ///< Contains a TransportTypes value NPF_SUB_TYPE, ///< Contains the sub transport type NPF_OWNER, ///< Contains an Owner value NPF_RAILTYPES, ///< Contains a bitmask the compatible RailTypes of the engine when NPF_TYPE == TRANSPORT_RAIL. Unused otherwise. }; -/* Indices into AyStarNode.userdata[] */ -enum { +/** Indices into AyStarNode.userdata[] */ +enum AyStarNodeUserDataType { NPF_TRACKDIR_CHOICE = 0, ///< The trackdir chosen to get here NPF_NODE_FLAGS, }; -/* Flags for AyStarNode.userdata[NPF_NODE_FLAGS]. Use NPFSetFlag() and NPFGetFlag() to use them. */ +/** Flags for AyStarNode.userdata[NPF_NODE_FLAGS]. Use NPFSetFlag() and NPFGetFlag() to use them. */ enum NPFNodeFlag { NPF_FLAG_SEEN_SIGNAL, ///< Used to mark that a signal was seen on the way, for rail only NPF_FLAG_2ND_SIGNAL, ///< Used to mark that two signals were seen, rail only @@ -66,7 +64,7 @@ enum NPFNodeFlag { NPF_FLAG_IGNORE_RESERVED, ///< Used to mark that reserved tiles should be considered impassable }; -/* Meant to be stored in AyStar.userpath */ +/** Meant to be stored in AyStar.userpath */ struct NPFFoundTargetData { uint best_bird_dist; ///< The best heuristic found. Is 0 if the target was found uint best_path_dist; ///< The shortest path. Is UINT_MAX if no path is found