@@ -135,8 +135,17 @@ public:
void SetDestination(const Train *v)
{
switch (v->current_order.GetType()) {
case OT_GOTO_WAYPOINT:
if (!Waypoint::Get(v->current_order.GetDestination())->IsSingleTile()) {
/* In case of 'complex' waypoints we need to do a look
* ahead. This look ahead messes a bit about, which
* means that it 'corrupts' the cache. To prevent this
* we disable caching when we're looking for a complex
* waypoint. */
Yapf().DisableCache(true);
}
/* FALL THROUGH */
case OT_GOTO_STATION:
m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, v->current_order.IsType(OT_GOTO_STATION) ? STATION_RAIL : STATION_WAYPOINT);
m_dest_station_id = v->current_order.GetDestination();
m_destTrackdirs = INVALID_TRACKDIR_BIT;