File diff r9142:8eefd8081b0a → r9143:e484ce861c88
src/player_gui.cpp
Show inline comments
 
@@ -247,7 +247,7 @@ static void DoShowPlayerFinances(PlayerI
 
{
 
	if (!IsValidPlayer(player)) return;
 

	
 
	Window *w = AllocateWindowDescFront(show_small ? &_player_finances_small_desc : &_player_finances_desc, player);
 
	Window *w = AllocateWindowDescFront<Window>(show_small ? &_player_finances_small_desc : &_player_finances_desc, player);
 
	if (w != NULL) {
 
		w->caption_color = w->window_number;
 
		WP(w, def_d).data_1 = show_small;
 
@@ -1018,7 +1018,7 @@ static void DoSelectPlayerFace(PlayerID 
 
{
 
	if (!IsValidPlayer(player)) return;
 

	
 
	Window *w = AllocateWindowDescFront(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window
 
	Window *w = AllocateWindowDescFront<Window>(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window
 

	
 
	if (w != NULL) {
 
		w->caption_color = w->window_number;
 
@@ -1235,7 +1235,7 @@ static void PlayerCompanyWndProc(Window 
 
				case PCW_WIDGET_NEW_FACE: DoSelectPlayerFace((PlayerID)w->window_number, false); break;
 

	
 
				case PCW_WIDGET_COLOR_SCHEME: {
 
					Window *wf = AllocateWindowDescFront(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number);
 
					Window *wf = AllocateWindowDescFront<Window>(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number);
 
					if (wf != NULL) {
 
						wf->caption_color = wf->window_number;
 
						WP(wf, livery_d).livery_class = LC_OTHER;
 
@@ -1355,7 +1355,7 @@ void ShowPlayerCompany(PlayerID player)
 

	
 
	if (!IsValidPlayer(player)) return;
 

	
 
	w = AllocateWindowDescFront(&_player_company_desc, player);
 
	w = AllocateWindowDescFront<Window>(&_player_company_desc, player);
 
	if (w != NULL) w->caption_color = w->window_number;
 
}
 

	
 
@@ -1411,7 +1411,7 @@ static const WindowDesc _buy_company_des
 

	
 
void ShowBuyCompanyDialog(uint player)
 
{
 
	AllocateWindowDescFront(&_buy_company_desc, player);
 
	AllocateWindowDescFront<Window>(&_buy_company_desc, player);
 
}
 

	
 
/********** HIGHSCORE and ENDGAME windows */