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@@ -5,13 +5,12 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "engine.h"
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#include "player_func.h"
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#include "player_gui.h"
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#include "town.h"
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#include "station.h"
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#include "news_func.h"
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#include "saveload.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "network/network_internal.h"
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#include "variables.h"
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@@ -31,12 +30,13 @@
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#include "autoreplace_gui.h"
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#include "string_func.h"
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#include "ai/default/default.h"
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#include "ai/trolly/trolly.h"
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#include "road_func.h"
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#include "rail.h"
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#include "sprite.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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Player _players[MAX_PLAYERS];
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PlayerByte _local_player;
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