@@ -455,6 +455,12 @@ void ResetPlayerLivery(Player *p)
}
/**
* Create a new player and sets all player variables default values
*
* @param is_ai is a ai player?
* @return the player struct
*/
Player *DoStartupNewPlayer(bool is_ai)
{
Player *p;
@@ -478,7 +484,7 @@ Player *DoStartupNewPlayer(bool is_ai)
p->avail_railtypes = GetPlayerRailtypes(p->index);
p->avail_roadtypes = GetPlayerRoadtypes(p->index);
p->inaugurated_year = _cur_year;
p->face = ConvertFromOldPlayerFace(Random());
RandomPlayerFaceBits(p->face, (GenderEthnicity)Random(), false); // create a random player face
/* Engine renewal settings */
p->engine_renew_list = NULL;