@@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "engine.h"
#include "functions.h"
#include "string.h"
#include "table/strings.h"
#include "table/sprites.h"
@@ -30,6 +29,7 @@
#include "tile_map.h"
#include "strings_func.h"
#include "gfx_func.h"
/**
* Sets the local player and updates the patch settings that are set on a