diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1669,13 +1669,10 @@ static bool SignalVehicleCheck(TileIndex /* check for a vehicle with that trackdir on the end tile of the tunnel */ if (VehicleFromPos(end, &dest, SignalVehicleCheckProc) != NULL) return true; - /* now check all tiles from start to end for a warping vehicle - * NOTE: the hashes for tiles may overlap, so this could maybe be optimised a bit by not checking every tile? */ + /* now check all tiles from start to end for a warping vehicle */ dest.track = 0x40; //Vehicle inside a tunnel or on a bridge - for (; tile != end; tile += TileOffsByDiagDir(direction)) { - if (VehicleFromPos(tile, &dest, SignalVehicleCheckProc) != NULL) - return true; - } + if (VehicleFromPos(tile, &dest, SignalVehicleCheckProc) != NULL) return true; + if (VehicleFromPos(end, &dest, SignalVehicleCheckProc) != NULL) return true; /* no vehicle found */ return false;