diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -998,12 +998,12 @@ public: this->FinishInitNested(TRANSPORT_RAIL); - this->LowerWidget(_railstation.orientation + WID_BRAS_PLATFORM_DIR_X); + this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _railstation.orientation); if (_settings_client.gui.station_dragdrop) { this->LowerWidget(WID_BRAS_PLATFORM_DRAG_N_DROP); } else { - this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN); - this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN); + this->LowerWidget(WID_BRAS_PLATFORM_NUM_BEGIN + _settings_client.gui.station_numtracks); + this->LowerWidget(WID_BRAS_PLATFORM_LEN_BEGIN + _settings_client.gui.station_platlength); } this->SetWidgetLoweredState(WID_BRAS_HIGHLIGHT_OFF, !_settings_client.gui.station_show_coverage); this->SetWidgetLoweredState(WID_BRAS_HIGHLIGHT_ON, _settings_client.gui.station_show_coverage); @@ -1328,9 +1328,9 @@ public: switch (widget) { case WID_BRAS_PLATFORM_DIR_X: case WID_BRAS_PLATFORM_DIR_Y: - this->RaiseWidget(_railstation.orientation + WID_BRAS_PLATFORM_DIR_X); + this->RaiseWidget(WID_BRAS_PLATFORM_DIR_X + _railstation.orientation); _railstation.orientation = (Axis)(widget - WID_BRAS_PLATFORM_DIR_X); - this->LowerWidget(_railstation.orientation + WID_BRAS_PLATFORM_DIR_X); + this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _railstation.orientation); if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP); this->SetDirty(); CloseWindowById(WC_SELECT_STATION, 0); @@ -1343,7 +1343,7 @@ public: case WID_BRAS_PLATFORM_NUM_5: case WID_BRAS_PLATFORM_NUM_6: case WID_BRAS_PLATFORM_NUM_7: { - this->RaiseWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN); + this->RaiseWidget(WID_BRAS_PLATFORM_NUM_BEGIN + _settings_client.gui.station_numtracks); this->RaiseWidget(WID_BRAS_PLATFORM_DRAG_N_DROP); _settings_client.gui.station_numtracks = widget - WID_BRAS_PLATFORM_NUM_BEGIN; @@ -1894,7 +1894,7 @@ struct BuildRailDepotWindow : public Pic BuildRailDepotWindow(WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent) { this->InitNested(TRANSPORT_RAIL); - this->LowerWidget(_build_depot_direction + WID_BRAD_DEPOT_NE); + this->LowerWidget(WID_BRAD_DEPOT_NE + _build_depot_direction); } void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override @@ -1926,9 +1926,9 @@ struct BuildRailDepotWindow : public Pic case WID_BRAD_DEPOT_SE: case WID_BRAD_DEPOT_SW: case WID_BRAD_DEPOT_NW: - this->RaiseWidget(_build_depot_direction + WID_BRAD_DEPOT_NE); + this->RaiseWidget(WID_BRAD_DEPOT_NE + _build_depot_direction); _build_depot_direction = (DiagDirection)(widget - WID_BRAD_DEPOT_NE); - this->LowerWidget(_build_depot_direction + WID_BRAD_DEPOT_NE); + this->LowerWidget(WID_BRAD_DEPOT_NE + _build_depot_direction); if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP); this->SetDirty(); break;