File diff r6888:f2ab5d0e6596 → r6889:9eefa1ce35c6
src/renderer/32bpp.cpp
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new file 100644
 
#include "../stdafx.h"
 
#include "../gfx.h"
 
#include "32bpp.hpp"
 

	
 
static FRenderer_32bpp iFRenderer_32bpp;
 

	
 
void *Renderer_32bpp::MoveTo(const void *video, int x, int y)
 
{
 
	return (uint32 *)video + x + y * _screen.pitch;
 
}
 

	
 
void Renderer_32bpp::SetPixel(void *video, int x, int y, uint8 color)
 
{
 
	*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
 
}
 

	
 
void Renderer_32bpp::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
 
{
 
	uint32 *dst = (uint32 *)video + x + y * _screen.pitch;
 
	if (*dst == 0) *dst = LookupColourInPalette(color);
 
}
 

	
 
void Renderer_32bpp::SetHorizontalLine(void *video, int width, uint8 color)
 
{
 
	uint32 *dst = (uint32 *)video;
 
	uint32 color32 = LookupColourInPalette(color);
 

	
 
	for (; width > 0; width--) {
 
		*dst = color32;
 
		dst++;
 
	}
 
}
 

	
 
void Renderer_32bpp::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
 
{
 
	int direction = (height < 0) ? -1 : 1;
 
	uint32 *dst = (uint32 *)video;
 
	uint32 *usrc = (uint32 *)src;
 

	
 
	height = abs(height);
 
	for (; height > 0; height--) {
 
		memcpy(dst, usrc, width * sizeof(uint32));
 
		usrc += src_pitch * direction;
 
		dst += _screen.pitch * direction;
 
	}
 
}
 

	
 
void Renderer_32bpp::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
 
{
 
	int direction = (height < 0) ? -1 : 1;
 
	uint32 *udst = (uint32 *)dst;
 
	uint32 *src = (uint32 *)video;
 

	
 
	height = abs(height);
 
	for (; height > 0; height--) {
 
		memcpy(udst, src, width * sizeof(uint32));
 
		src += _screen.pitch * direction;
 
		udst += dst_pitch * direction;
 
	}
 
}
 

	
 
void Renderer_32bpp::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
 
{
 
	uint32 *dst = (uint32 *)video_dst;
 
	uint32 *src = (uint32 *)video_src;
 

	
 
	for (; height > 0; height--) {
 
		memmove(dst, src, width * sizeof(uint32));
 
		src += _screen.pitch;
 
		dst += _screen.pitch;
 
	}
 
}
 

	
 
int Renderer_32bpp::BufferSize(int width, int height)
 
{
 
	return width * height * sizeof(uint32);
 
}