@@ -96,10 +96,10 @@ RoadTypes GetPlayerRoadtypes(PlayerID p)
{
RoadTypes rt = ROADTYPES_NONE;
EngineID i;
FOR_ALL_ENGINEIDS_OF_TYPE(i, VEH_ROAD) {
const Engine* e = GetEngine(i);
const EngineInfo *ei = EngInfo(i);
EngineID eid;
FOR_ALL_ENGINEIDS_OF_TYPE(eid, VEH_ROAD) {
const Engine* e = GetEngine(eid);
const EngineInfo *ei = EngInfo(eid);
if (HasBit(ei->climates, _opt.landscape) &&
(HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) {