diff --git a/src/road.cpp b/src/road.cpp --- a/src/road.cpp +++ b/src/road.cpp @@ -103,7 +103,7 @@ RoadTypes GetPlayerRoadtypes(PlayerID p) FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { const EngineInfo *ei = &e->info; - if (HasBit(ei->climates, _settings.game_creation.landscape) && + if (HasBit(ei->climates, _settings_game.game_creation.landscape) && (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { SetBit(rt, HasBit(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); }