diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1383,7 +1383,7 @@ static void TileLoop_Road(TileIndex tile { switch (_settings_game.game_creation.landscape) { case LT_ARCTIC: - if (IsOnSnow(tile) != (GetTilePixelZ(tile) > GetSnowLine())) { + if (IsOnSnow(tile) != (GetTileZ(tile) > GetSnowLine())) { ToggleSnow(tile); MarkTileDirtyByTile(tile); }