diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -372,7 +372,7 @@ static CommandCost CheckRoadSlope(Slope RoadBits type_bits = existing | *pieces; /* Roads on slopes */ - if (!_is_old_ai_player && _patches.build_on_slopes && (_invalid_tileh_slopes_road[0][tileh] & (other | type_bits)) == ROAD_NONE) { + if (_patches.build_on_slopes && (_invalid_tileh_slopes_road[0][tileh] & (other | type_bits)) == ROAD_NONE) { /* If we add leveling we've got to pay for it */ if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); @@ -392,7 +392,7 @@ static CommandCost CheckRoadSlope(Slope if (IsSlopeWithOneCornerRaised(tileh)) { /* Prevent build on slopes if it isn't allowed */ - if (!_is_old_ai_player && _patches.build_on_slopes) { + if (_patches.build_on_slopes) { /* If we add foundation we've got to pay for it */ if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); @@ -546,7 +546,7 @@ do_clear:; ret = CheckRoadSlope(tileh, &pieces, existing, other_bits); /* Return an error if we need to build a foundation (ret != 0) but the * current patch-setting is turned off (or stupid AI@work) */ - if (CmdFailed(ret) || (ret.GetCost() != 0 && (!_patches.build_on_slopes || _is_old_ai_player))) { + if (CmdFailed(ret) || (ret.GetCost() != 0 && !_patches.build_on_slopes)) { return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } cost.AddCost(ret);