@@ -160,13 +160,13 @@ void CcRoadStop(const CommandCost &resul
if (result.Failed()) return;
DiagDirection dir = (DiagDirection)GB(p2, 3, 2);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8));
TILE_AREA_LOOP(cur_tile, roadstop_area) {
for (TileIndex cur_tile : roadstop_area) {
ConnectRoadToStructure(cur_tile, dir);
/* For a drive-through road stop build connecting road for other entrance. */
if (HasBit(p2, 1)) ConnectRoadToStructure(cur_tile, ReverseDiagDir(dir));
}