diff --git a/src/road_gui.cpp b/src/road_gui.cpp --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -163,7 +163,7 @@ void CcRoadStop(const CommandCost &resul if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8)); - TILE_AREA_LOOP(cur_tile, roadstop_area) { + for (TileIndex cur_tile : roadstop_area) { ConnectRoadToStructure(cur_tile, dir); /* For a drive-through road stop build connecting road for other entrance. */ if (HasBit(p2, 1)) ConnectRoadToStructure(cur_tile, ReverseDiagDir(dir));