diff --git a/src/road_gui.cpp b/src/road_gui.cpp --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -63,7 +63,7 @@ static DiagDirection _road_station_picke void CcPlaySound1D(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2) { - if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); } /** @@ -93,7 +93,7 @@ static void PlaceRoad_Bridge(TileIndex t void CcBuildRoadTunnel(const CommandCost &result, TileIndex start_tile, uint32 p1, uint32 p2) { if (result.Succeeded()) { - if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_SPLAT_2, start_tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, start_tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); DiagDirection start_direction = ReverseDiagDir(GetTunnelBridgeDirection(start_tile)); @@ -174,7 +174,7 @@ void CcRoadDepot(const CommandCost &resu if (result.Failed()) return; DiagDirection dir = (DiagDirection)GB(p1, 0, 2); - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); ConnectRoadToStructure(tile, dir); } @@ -198,7 +198,7 @@ void CcRoadStop(const CommandCost &resul if (result.Failed()) return; DiagDirection dir = (DiagDirection)GB(p2, 6, 2); - if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile); + if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile); if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace(); TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8)); TILE_AREA_LOOP(cur_tile, roadstop_area) {