|
@@ -46,7 +46,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* Get the length of this drive through stop.
|
|
|
* @return the length in tile units.
|
|
|
*/
|
|
|
FORCEINLINE int GetLength() const
|
|
|
inline int GetLength() const
|
|
|
{
|
|
|
return this->length;
|
|
|
}
|
|
@@ -55,7 +55,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* Get the amount of occupied space in this drive through stop.
|
|
|
* @return the occupied space in tile units.
|
|
|
*/
|
|
|
FORCEINLINE int GetOccupied() const
|
|
|
inline int GetOccupied() const
|
|
|
{
|
|
|
return this->occupied;
|
|
|
}
|
|
@@ -71,7 +71,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
struct RoadStop *next; ///< Next stop of the given type at this station
|
|
|
|
|
|
/** Initializes a RoadStop */
|
|
|
FORCEINLINE RoadStop(TileIndex tile = INVALID_TILE) :
|
|
|
inline RoadStop(TileIndex tile = INVALID_TILE) :
|
|
|
xy(tile),
|
|
|
status((1 << RSSFB_BAY_COUNT) - 1)
|
|
|
{ }
|
|
@@ -82,7 +82,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* Checks whether there is a free bay in this road stop
|
|
|
* @return is at least one bay free?
|
|
|
*/
|
|
|
FORCEINLINE bool HasFreeBay() const
|
|
|
inline bool HasFreeBay() const
|
|
|
{
|
|
|
return GB(this->status, 0, RSSFB_BAY_COUNT) != 0;
|
|
|
}
|
|
@@ -92,7 +92,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* @param nr bay to check
|
|
|
* @return is given bay free?
|
|
|
*/
|
|
|
FORCEINLINE bool IsFreeBay(uint nr) const
|
|
|
inline bool IsFreeBay(uint nr) const
|
|
|
{
|
|
|
assert(nr < RSSFB_BAY_COUNT);
|
|
|
return HasBit(this->status, nr);
|
|
@@ -102,7 +102,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* Checks whether the entrance of the road stop is occupied by a vehicle
|
|
|
* @return is entrance busy?
|
|
|
*/
|
|
|
FORCEINLINE bool IsEntranceBusy() const
|
|
|
inline bool IsEntranceBusy() const
|
|
|
{
|
|
|
return HasBit(this->status, RSSFB_ENTRY_BUSY);
|
|
|
}
|
|
@@ -111,7 +111,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* Makes an entrance occupied or free
|
|
|
* @param busy if true, marks busy; free otherwise
|
|
|
*/
|
|
|
FORCEINLINE void SetEntranceBusy(bool busy)
|
|
|
inline void SetEntranceBusy(bool busy)
|
|
|
{
|
|
|
SB(this->status, RSSFB_ENTRY_BUSY, 1, busy);
|
|
|
}
|
|
@@ -121,7 +121,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* @param direction the direciton to get the entry for
|
|
|
* @return the entry
|
|
|
*/
|
|
|
FORCEINLINE const Entry *GetEntry(DiagDirection dir) const
|
|
|
inline const Entry *GetEntry(DiagDirection dir) const
|
|
|
{
|
|
|
return HasBit((int)dir, 1) ? this->west : this->east;
|
|
|
}
|
|
@@ -131,7 +131,7 @@ struct RoadStop : RoadStopPool::PoolItem
|
|
|
* @param direction the direciton to get the entry for
|
|
|
* @return the entry
|
|
|
*/
|
|
|
FORCEINLINE Entry *GetEntry(DiagDirection dir)
|
|
|
inline Entry *GetEntry(DiagDirection dir)
|
|
|
{
|
|
|
return HasBit((int)dir, 1) ? this->west : this->east;
|
|
|
}
|
|
@@ -157,7 +157,7 @@ private:
|
|
|
* @return the allocated bay number
|
|
|
* @pre this->HasFreeBay()
|
|
|
*/
|
|
|
FORCEINLINE uint AllocateBay()
|
|
|
inline uint AllocateBay()
|
|
|
{
|
|
|
assert(this->HasFreeBay());
|
|
|
|
|
@@ -173,7 +173,7 @@ private:
|
|
|
* Allocates a bay in a drive-through road stop
|
|
|
* @param nr the number of the bay to allocate
|
|
|
*/
|
|
|
FORCEINLINE void AllocateDriveThroughBay(uint nr)
|
|
|
inline void AllocateDriveThroughBay(uint nr)
|
|
|
{
|
|
|
assert(nr < RSSFB_BAY_COUNT);
|
|
|
ClrBit(this->status, nr);
|
|
@@ -183,7 +183,7 @@ private:
|
|
|
* Frees the given bay
|
|
|
* @param nr the number of the bay to free
|
|
|
*/
|
|
|
FORCEINLINE void FreeBay(uint nr)
|
|
|
inline void FreeBay(uint nr)
|
|
|
{
|
|
|
assert(nr < RSSFB_BAY_COUNT);
|
|
|
SetBit(this->status, nr);
|