File diff r13023:9f6499c8d4fb → r13024:48c81d0b078a
src/roadveh_cmd.cpp
Show inline comments
 
@@ -286,25 +286,25 @@ CommandCost CmdBuildRoadVeh(TileIndex ti
 
		for (RoadVehicle *u = v; u != NULL; u = u->Next()) {
 
			u->rcache.cached_veh_length = GetRoadVehLength(u);
 
			/* Cargo capacity is zero if and only if the vehicle cannot carry anything */
 
			if (u->cargo_cap != 0) u->cargo_cap = GetVehicleProperty(u, 0x0F, u->cargo_cap);
 
			v->InvalidateNewGRFCache();
 
			u->InvalidateNewGRFCache();
 
		}
 

	
 
		VehicleMove(v, false);
 

	
 
		InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
 
		InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
 
		InvalidateWindow(WC_COMPANY, v->owner);
 
		SetWindowDirty(WC_COMPANY, v->owner);
 
		if (IsLocalCompany()) {
 
			InvalidateAutoreplaceWindow(v->engine_type, v->group_id); // updates the replace Road window
 
		}
 

	
 
		Company::Get(_current_company)->num_engines[p1]++;
 

	
 
		CheckConsistencyOfArticulatedVehicle(v);
 
	}
 

	
 
	return cost;
 
}
 

	
 
@@ -611,25 +611,25 @@ static void RoadVehCrash(RoadVehicle *v)
 
	v->crashed_ctr++;
 

	
 
	for (Vehicle *u = v; u != NULL; u = u->Next()) {
 
		if (IsCargoInClass(u->cargo_type, CC_PASSENGERS)) pass += u->cargo.Count();
 

	
 
		u->vehstatus |= VS_CRASHED;
 

	
 
		MarkSingleVehicleDirty(u);
 
	}
 

	
 
	ClearSlot(v);
 

	
 
	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
	SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 

	
 
	AI::NewEvent(v->owner, new AIEventVehicleCrashed(v->index, v->tile, AIEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
 

	
 
	SetDParam(0, pass);
 
	AddVehicleNewsItem(
 
		(pass == 1) ?
 
			STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER : STR_NEWS_ROAD_VEHICLE_CRASH,
 
		NS_ACCIDENT,
 
		v->index
 
	);
 

	
 
	ModifyStationRatingAround(v->tile, v->owner, -160, 22);
 
@@ -654,42 +654,42 @@ static bool RoadVehCheckTrainCrash(RoadV
 
	return false;
 
}
 

	
 
static void HandleBrokenRoadVeh(RoadVehicle *v)
 
{
 
	if (v->breakdown_ctr != 1) {
 
		v->breakdown_ctr = 1;
 
		v->cur_speed = 0;
 

	
 
		if (v->breakdowns_since_last_service != 255)
 
			v->breakdowns_since_last_service++;
 

	
 
		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 
		InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 
		SetWindowDirty(WC_VEHICLE_VIEW, v->index);
 
		SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
 

	
 
		if (!PlayVehicleSound(v, VSE_BREAKDOWN)) {
 
			SndPlayVehicleFx((_settings_game.game_creation.landscape != LT_TOYLAND) ?
 
				SND_0F_VEHICLE_BREAKDOWN : SND_35_COMEDY_BREAKDOWN, v);
 
		}
 

	
 
		if (!(v->vehstatus & VS_HIDDEN)) {
 
			EffectVehicle *u = CreateEffectVehicleRel(v, 4, 4, 5, EV_BREAKDOWN_SMOKE);
 
			if (u != NULL) u->animation_state = v->breakdown_delay * 2;
 
		}
 
	}
 

	
 
	if ((v->tick_counter & 1) == 0) {
 
		if (--v->breakdown_delay == 0) {
 
			v->breakdown_ctr = 0;
 
			InvalidateWindow(WC_VEHICLE_VIEW, v->index);
 
			SetWindowDirty(WC_VEHICLE_VIEW, v->index);
 
		}
 
	}
 
}
 

	
 
TileIndex RoadVehicle::GetOrderStationLocation(StationID station)
 
{
 
	if (station == this->last_station_visited) this->last_station_visited = INVALID_STATION;
 

	
 
	TileIndex dest;
 
	if (YapfFindNearestRoadVehicleCompatibleStop(this, station, &dest)) {
 
		return dest;
 
	} else {
 
@@ -827,25 +827,25 @@ static int RoadVehAccelerate(RoadVehicle
 
	}
 

	
 
	v->cur_speed = spd = Clamp(v->cur_speed + ((int)spd >> 8), 0, tempmax);
 

	
 
	/* Apply bridge speed limit */
 
	if (v->state == RVSB_WORMHOLE && !(v->vehstatus & VS_HIDDEN)) {
 
		v->cur_speed = min(v->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed * 2);
 
	}
 

	
 
	/* Update statusbar only if speed has changed to save CPU time */
 
	if (oldspeed != v->cur_speed) {
 
		if (_settings_client.gui.vehicle_speed) {
 
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
			SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
		}
 
	}
 

	
 
	/* Speed is scaled in the same manner as for trains. @see train_cmd.cpp */
 
	int scaled_spd = spd * 3 >> 2;
 

	
 
	scaled_spd += v->progress;
 
	v->progress = 0;
 
	return scaled_spd;
 
}
 

	
 
static Direction RoadVehGetNewDirection(const RoadVehicle *v, int x, int y)
 
@@ -1721,25 +1721,25 @@ again:
 
				DEBUG(ms, 2, " current order type (%d) is not OT_GOTO_STATION", v->current_order.GetType());
 
			} else {
 
				if (v->current_order.GetDestination() != st->index)
 
					DEBUG(ms, 2, " current station %d is not target station in current_order.station (%d)",
 
							st->index, v->current_order.GetDestination());
 
			}
 

	
 
			DEBUG(ms, 2, " force a slot clearing");
 
			ClearSlot(v);
 
		}
 

	
 
		StartRoadVehSound(v);
 
		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
		SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
	}
 

	
 
	/* Check tile position conditions - i.e. stop position in depot,
 
	 * entry onto bridge or into tunnel */
 
	uint32 r = VehicleEnterTile(v, v->tile, x, y);
 
	if (HasBit(r, VETS_CANNOT_ENTER)) {
 
		v->cur_speed = 0;
 
		return false;
 
	}
 

	
 
	if (v->current_order.IsType(OT_LEAVESTATION) && IsDriveThroughStopTile(v->tile)) {
 
		v->current_order.Free();
 
@@ -1836,43 +1836,43 @@ static void CheckIfRoadVehNeedsService(R
 
		VehicleServiceInDepot(v);
 
		return;
 
	}
 

	
 
	RoadFindDepotData rfdd = FindClosestRoadDepot(v, MAX_ACCEPTABLE_DEPOT_DIST);
 
	/* Only go to the depot if it is not too far out of our way. */
 
	if (rfdd.best_length == UINT_MAX || rfdd.best_length > MAX_ACCEPTABLE_DEPOT_DIST) {
 
		if (v->current_order.IsType(OT_GOTO_DEPOT)) {
 
			/* If we were already heading for a depot but it has
 
			 * suddenly moved farther away, we continue our normal
 
			 * schedule? */
 
			v->current_order.MakeDummy();
 
			InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
			SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
		}
 
		return;
 
	}
 

	
 
	DepotID depot = GetDepotIndex(rfdd.tile);
 

	
 
	if (v->current_order.IsType(OT_GOTO_DEPOT) &&
 
			v->current_order.GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS &&
 
			!Chance16(1, 20)) {
 
		return;
 
	}
 

	
 
	if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
 
	ClearSlot(v);
 

	
 
	v->current_order.MakeGoToDepot(depot, ODTFB_SERVICE);
 
	v->dest_tile = rfdd.tile;
 
	InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
	SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
 
}
 

	
 
void RoadVehicle::OnNewDay()
 
{
 
	if (!this->IsRoadVehFront()) return;
 

	
 
	if ((++this->day_counter & 7) == 0) DecreaseVehicleValue(this);
 
	if (this->blocked_ctr == 0) CheckVehicleBreakdown(this);
 

	
 
	AgeVehicle(this);
 
	CheckIfRoadVehNeedsService(this);
 

	
 
@@ -1948,26 +1948,26 @@ void RoadVehicle::OnNewDay()
 
		}
 
	}
 

	
 
	if (this->running_ticks == 0) return;
 

	
 
	CommandCost cost(EXPENSES_ROADVEH_RUN, this->GetRunningCost() * this->running_ticks / (DAYS_IN_YEAR * DAY_TICKS));
 

	
 
	this->profit_this_year -= cost.GetCost();
 
	this->running_ticks = 0;
 

	
 
	SubtractMoneyFromCompanyFract(this->owner, cost);
 

	
 
	InvalidateWindow(WC_VEHICLE_DETAILS, this->index);
 
	InvalidateWindowClasses(WC_ROADVEH_LIST);
 
	SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
 
	SetWindowClassesDirty(WC_ROADVEH_LIST);
 
}
 

	
 
Trackdir RoadVehicle::GetVehicleTrackdir() const
 
{
 
	if (this->vehstatus & VS_CRASHED) return INVALID_TRACKDIR;
 

	
 
	if (this->IsInDepot()) {
 
		/* We'll assume the road vehicle is facing outwards */
 
		return DiagDirToDiagTrackdir(GetRoadDepotDirection(this->tile));
 
	}
 

	
 
	if (IsStandardRoadStopTile(this->tile)) {
 
@@ -2060,24 +2060,24 @@ CommandCost CmdRefitRoadVeh(TileIndex ti
 

	
 
		total_capacity += capacity;
 

	
 
		if (new_cid != v->cargo_type) {
 
			cost.AddCost(GetRefitCost(v->engine_type));
 
		}
 

	
 
		if (flags & DC_EXEC) {
 
			v->cargo_cap = capacity;
 
			v->cargo.Truncate((v->cargo_type == new_cid) ? capacity : 0);
 
			v->cargo_type = new_cid;
 
			v->cargo_subtype = new_subtype;
 
			InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
 
			InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
 
			SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
 
			SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
 
			InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
 
		}
 
	}
 

	
 
	if (flags & DC_EXEC) RoadVehUpdateCache(RoadVehicle::Get(p1)->First());
 

	
 
	_returned_refit_capacity = total_capacity;
 

	
 
	return cost;
 
}