@@ -550,13 +550,19 @@ static void RoadVehCrash(RoadVehicle *v)
AI::NewEvent(v->owner, new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
Game::NewEvent(new ScriptEventVehicleCrashed(v->index, v->tile, ScriptEventVehicleCrashed::CRASH_RV_LEVEL_CROSSING));
SetDParam(0, pass);
StringID newsitem = (pass == 1) ? STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER : STR_NEWS_ROAD_VEHICLE_CRASH;
AddTileNewsItem(newsitem, NT_ACCIDENT, v->tile);
NewsType newstype = NT_ACCIDENT;
if (v->owner != _local_company) {
newstype = NT_ACCIDENT_OTHER;
}
AddTileNewsItem(newsitem, newstype, v->tile);
ModifyStationRatingAround(v->tile, v->owner, -160, 22);
if (_settings_client.sound.disaster) SndPlayVehicleFx(SND_12_EXPLOSION, v);
static bool RoadVehCheckTrainCrash(RoadVehicle *v)