File diff r7468:f5c9dc0e7bc9 → r7469:b4e494b560de
src/roadveh_cmd.cpp
Show inline comments
 
@@ -791,30 +791,23 @@ static void ProcessRoadVehOrder(Vehicle 
 
	}
 

	
 
	v->current_order = *order;
 

	
 
	switch (order->type) {
 
		case OT_GOTO_STATION: {
 
			const RoadStop* rs;
 

	
 
			if (order->dest == v->last_station_visited) {
 
				v->last_station_visited = INVALID_STATION;
 
			}
 

	
 
			rs = GetStation(order->dest)->GetPrimaryRoadStop(
 
				IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? RoadStop::BUS : RoadStop::TRUCK
 
			);
 
			const RoadStop *rs = GetStation(order->dest)->GetPrimaryRoadStop(v);
 

	
 
			TileIndex dest = INVALID_TILE;
 
			if (rs != NULL) {
 
				uint mindist = MAX_UVALUE(uint);
 

	
 
				for (; rs != NULL; rs = rs->next) {
 
					/* The vehicle cannot go to this roadstop */
 
					if ((GetRoadTypes(rs->xy) & v->u.road.compatible_roadtypes) == ROADTYPES_NONE) continue;
 

	
 
				for (; rs != NULL; rs = rs->GetNextRoadStop(v)) {
 
					uint dist = DistanceManhattan(v->tile, rs->xy);
 

	
 
					if (dist < mindist) {
 
						mindist = dist;
 
						dest = rs->xy;
 
					}
 
@@ -1151,14 +1144,15 @@ static Trackdir RoadFindPathToDest(Vehic
 
		if (GetRoadTileType(tile) == ROAD_TILE_DEPOT && (!IsTileOwner(tile, v->owner) || GetRoadDepotDirection(tile) == enterdir || (GetRoadTypes(tile) & v->u.road.compatible_roadtypes) == 0)) {
 
			/* Road depot owned by another player or with the wrong orientation */
 
			trackdirs = TRACKDIR_BIT_NONE;
 
		}
 
	} else if (IsTileType(tile, MP_STATION) && IsStandardRoadStopTile(tile)) {
 
		/* Standard road stop (drive-through stops are treated as normal road) */
 
		if (!IsTileOwner(tile, v->owner) || GetRoadStopDir(tile) == enterdir) {
 
			/* different station owner or wrong orientation */
 

	
 
		if (!IsTileOwner(tile, v->owner) || GetRoadStopDir(tile) == enterdir || RoadVehHasArticPart(v)) {
 
			/* different station owner or wrong orientation or the vehicle has articulated parts */
 
			trackdirs = TRACKDIR_BIT_NONE;
 
		} else {
 
			/* Our station */
 
			RoadStop::Type rstype = IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? RoadStop::BUS : RoadStop::TRUCK;
 

	
 
			if (GetRoadStopType(tile) != rstype) {
 
@@ -1920,13 +1914,13 @@ void OnNewDay_RoadVeh(Vehicle *v)
 

	
 
	if (v->vehstatus & VS_STOPPED) return;
 

	
 
	/* update destination */
 
	if (v->current_order.type == OT_GOTO_STATION && v->u.road.slot == NULL && !(v->vehstatus & VS_CRASHED)) {
 
		Station* st = GetStation(v->current_order.dest);
 
		RoadStop* rs = st->GetPrimaryRoadStop(IsCargoInClass(v->cargo_type, CC_PASSENGERS) ? RoadStop::BUS : RoadStop::TRUCK);
 
		RoadStop *rs = st->GetPrimaryRoadStop(v);
 
		RoadStop* best = NULL;
 

	
 
		if (rs != NULL) {
 
			/* We try to obtain a slot if:
 
			 * 1) we're reasonably close to the primary road stop
 
			 * or
 
@@ -1938,13 +1932,13 @@ void OnNewDay_RoadVeh(Vehicle *v)
 
				uint minbadness = UINT_MAX;
 

	
 
				DEBUG(ms, 2, "Attempting to obtain a slot for vehicle %d (index %d) at station %d (0x%X)",
 
					v->unitnumber, v->index, st->index, st->xy
 
				);
 
				/* Now we find the nearest road stop that has a free slot */
 
				for (; rs != NULL; rs = rs->next) {
 
				for (; rs != NULL; rs = rs->GetNextRoadStop(v)) {
 
					dist = RoadFindPathToStop(v, rs->xy);
 
					if (dist == UINT_MAX) {
 
						DEBUG(ms, 4, " stop 0x%X is unreachable, not treating further", rs->xy);
 
						continue;
 
					}
 
					badness = (rs->num_vehicles + 1) * (rs->num_vehicles + 1) + dist;