@@ -233,7 +233,7 @@ CommandCost CmdBuildRoadVeh(TileIndex ti
v->name = NULL;
v->service_interval = _settings_game.vehicle.servint_roadveh;
v->service_interval = Company::Get(v->owner)->settings.vehicle.servint_roadveh;
v->date_of_last_service = _date;
v->build_year = _cur_year;
@@ -1825,7 +1825,7 @@ bool RoadVehicle::Tick()
static void CheckIfRoadVehNeedsService(RoadVehicle *v)
{
/* If we already got a slot at a stop, use that FIRST, and go to a depot later */
if (v->slot != NULL || _settings_game.vehicle.servint_roadveh == 0 || !v->NeedsAutomaticServicing()) return;
if (v->slot != NULL || Company::Get(v->owner)->settings.vehicle.servint_roadveh == 0 || !v->NeedsAutomaticServicing()) return;
if (v->IsInDepot()) {
VehicleServiceInDepot(v);
return;