@@ -440,8 +440,8 @@ CommandCost CmdTurnRoadVeh(TileIndex til
RoadVehicle *v = RoadVehicle::GetIfValid(p1);
if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
if (v->vehstatus & VS_STOPPED ||
v->vehstatus & VS_CRASHED ||
if ((v->vehstatus & VS_STOPPED) ||
(v->vehstatus & VS_CRASHED) ||
v->breakdown_ctr != 0 ||
v->overtaking != 0 ||
v->state == RVSB_WORMHOLE ||
@@ -935,7 +935,7 @@ static void RoadVehCheckOvertake(RoadVeh
od.tile = v->tile + TileOffsByDiagDir(DirToDiagDir(v->direction));
if (CheckRoadBlockedForOvertaking(&od)) return;
if (od.u->cur_speed == 0 || od.u->vehstatus& VS_STOPPED) {
if (od.u->cur_speed == 0 || (od.u->vehstatus & VS_STOPPED)) {
v->overtaking_ctr = 0x11;
v->overtaking = 0x10;
} else {
@@ -1132,7 +1132,7 @@ do_it:;
* pretend we are heading for the tile in front, we'll
* see from there */
desttile += TileOffsByDiagDir(dir);
if (desttile == tile && trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]) {
if (desttile == tile && (trackdirs & _road_exit_dir_to_incoming_trackdirs[dir])) {
/* If we are already in front of the
* station/depot and we can get in from here,
* we enter */