File diff r11362:d9d4adbc4779 → r11363:6906c490a00e
src/roadveh_cmd.cpp
Show inline comments
 
@@ -374,20 +374,20 @@ static bool EnumRoadSignalFindDepot(Tile
 
static const Depot *FindClosestRoadDepot(const Vehicle *v)
 
{
 
	switch (_settings_game.pf.pathfinder_for_roadvehs) {
 
		case VPF_YAPF: /* YAPF */
 
		case VPF_YAPF: // YAPF
 
			return YapfFindNearestRoadDepot(v);
 

	
 
		case VPF_NPF: { /* NPF */
 
		case VPF_NPF: { // NPF
 
			/* See where we are now */
 
			Trackdir trackdir = GetVehicleTrackdir(v);
 

	
 
			NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
 

	
 
			if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Target found */
 
			if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); // Target found
 
		} break;
 

	
 
		default:
 
		case VPF_OPF: { /* OPF */
 
		case VPF_OPF: { // OPF
 
			RoadFindDepotData rfdd;
 

	
 
			rfdd.owner = v->owner;
 
@@ -402,7 +402,7 @@ static const Depot *FindClosestRoadDepot
 
		} break;
 
	}
 

	
 
	return NULL; /* Target not found */
 
	return NULL; // Target not found
 
}
 

	
 
bool RoadVehicle::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
 
@@ -1101,18 +1101,18 @@ static Trackdir RoadFindPathToDest(Vehic
 
	}
 

	
 
	switch (_settings_game.pf.pathfinder_for_roadvehs) {
 
		case VPF_YAPF: { /* YAPF */
 
		case VPF_YAPF: { // YAPF
 
			Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
 
			if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
 
			return_track(PickRandomBit(trackdirs));
 
		} break;
 

	
 
		case VPF_NPF: { /* NPF */
 
		case VPF_NPF: { // NPF
 
			NPFFindStationOrTileData fstd;
 

	
 
			NPFFillWithOrderData(&fstd, v);
 
			Trackdir trackdir = DiagDirToDiagTrackdir(enterdir);
 
			//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
 
			/* debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir); */
 

	
 
			NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
 
			if (ftd.best_trackdir == INVALID_TRACKDIR) {
 
@@ -1130,7 +1130,7 @@ static Trackdir RoadFindPathToDest(Vehic
 
		} break;
 

	
 
		default:
 
		case VPF_OPF: { /* OPF */
 
		case VPF_OPF: { // OPF
 
			DiagDirection dir;
 

	
 
			if (IsTileType(desttile, MP_ROAD)) {