diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -361,8 +361,8 @@ static FindDepotData FindClosestRoadDepo if (IsRoadDepotTile(v->tile)) return FindDepotData(v->tile, 0); switch (_settings_game.pf.pathfinder_for_roadvehs) { - case VPF_NPF: return NPFRoadVehicleFindNearestDepot(v, _settings_game.pf.npf.maximum_go_to_depot_penalty); - case VPF_YAPF: return YapfRoadVehicleFindNearestDepot(v, _settings_game.pf.yapf.maximum_go_to_depot_penalty); + case VPF_NPF: return NPFRoadVehicleFindNearestDepot(v, max_distance); + case VPF_YAPF: return YapfRoadVehicleFindNearestDepot(v, max_distance); default: NOT_REACHED(); }