diff --git a/src/saveload.cpp b/src/saveload.cpp --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -1584,6 +1584,11 @@ SaveOrLoadResult SaveOrLoad(const char * } _sl.fh = (mode == SL_SAVE) ? FioFOpenFile(filename, "wb", sb) : FioFOpenFile(filename, "rb", sb); + + /* Make it a little easier to load savegames from the console */ + if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", SAVE_DIR); + if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", BASE_DIR); + if (_sl.fh == NULL) { DEBUG(sl, 0, "Cannot open savegame '%s' for saving/loading.", filename); return SL_ERROR;