File diff r7492:75510449064b → r7493:3897baebc015
src/saveload.h
Show inline comments
 
@@ -160,15 +160,15 @@ enum VarTypes {
 
typedef uint32 VarType;
 

	
 
enum SaveLoadTypes {
 
	SL_VAR       =  0,
 
	SL_REF       =  1,
 
	SL_ARR       =  2,
 
	SL_STR       =  3,
 
	SL_LST       =  4,
 
	SL_VAR         =  0,
 
	SL_REF         =  1,
 
	SL_ARR         =  2,
 
	SL_STR         =  3,
 
	SL_LST         =  4,
 
	// non-normal save-load types
 
	SL_WRITEBYTE =  8,
 
	SL_INCLUDE   =  9,
 
	SL_END       = 15
 
	SL_WRITEBYTE   =  8,
 
	SL_VEH_INCLUDE =  9,
 
	SL_END         = 15
 
};
 

	
 
typedef byte SaveLoadType;
 
@@ -209,8 +209,6 @@ typedef SaveLoad SaveLoadGlobVarList;
 

	
 
/* Translate values ingame to different values in the savegame and vv */
 
#define SLE_WRITEBYTE(base, variable, value) SLE_GENERAL(SL_WRITEBYTE, base, variable, 0, 0, value, value)
 
/* Load common code and put it into each struct (currently only for vehicles */
 
#define SLE_INCLUDE(base, variable, include_index) SLE_GENERAL(SL_INCLUDE, base, variable, 0, 0, include_index, 0)
 

	
 
/* The same as the ones at the top, only the offset is given directly; used for unions */
 
#define SLE_GENERALX(cmd, offset, type, param1, param2) {false, cmd, type, 0, param1, param2, (void*)(offset)}
 
@@ -221,7 +219,7 @@ typedef SaveLoad SaveLoadGlobVarList;
 
#define SLE_REFX(offset, type) SLE_CONDREFX(offset, type, 0, SL_MAX_VERSION)
 

	
 
#define SLE_WRITEBYTEX(offset, something) SLE_GENERALX(SL_WRITEBYTE, offset, 0, something, 0)
 
#define SLE_INCLUDEX(offset, type) SLE_GENERALX(SL_INCLUDE, offset, type, 0, SL_MAX_VERSION)
 
#define SLE_VEH_INCLUDEX() SLE_GENERALX(SL_VEH_INCLUDE, 0, 0, 0, SL_MAX_VERSION)
 

	
 
/* End marker */
 
#define SLE_END() {false, SL_END, 0, 0, 0, 0, NULL}