@@ -2008,21 +2008,21 @@ bool AfterLoadGame()
a->engine_type = a->First()->engine_type;
}
/* More companies ... */
for (Company *c : Company::Iterate()) {
if (c->bankrupt_asked == 0xFF) c->bankrupt_asked = 0xFFFF;
if (c->bankrupt_asked == 0xFF) c->bankrupt_asked = MAX_UVALUE(CompanyMask);
for (Engine *e : Engine::Iterate()) {
if (e->company_avail == 0xFF) e->company_avail = 0xFFFF;
if (e->company_avail == 0xFF) e->company_avail = MAX_UVALUE(CompanyMask);
for (Town *t : Town::Iterate()) {
if (t->have_ratings == 0xFF) t->have_ratings = 0xFFFF;
if (t->have_ratings == 0xFF) t->have_ratings = MAX_UVALUE(CompanyMask);
for (uint i = 8; i != MAX_COMPANIES; i++) t->ratings[i] = RATING_INITIAL;
if (IsSavegameVersionBefore(SLV_112)) {
for (auto t : Map::Iterate()) {