@@ -2101,6 +2101,13 @@ bool AfterLoadGame()
}
if (CheckSavegameVersion(141)) {
for (TileIndex t = 0; t < map_size; t++) {
/* Reset tropic zone for VOID tiles, they shall not have any. */
if (IsTileType(t, MP_VOID)) SetTropicZone(t, TROPICZONE_NORMAL);
/* Road stops is 'only' updating some caches */
AfterLoadRoadStops();
AfterLoadLabelMaps();