@@ -1924,7 +1924,7 @@ bool AfterLoadGame()
const Station *to = Station::GetIfValid(s->to);
if (from != NULL && to != NULL && from->owner == to->owner && Company::IsValidID(from->owner)) continue;
} else {
const CargoSpec *cs = GetCargo(s->cargo_type);
const CargoSpec *cs = CargoSpec::Get(s->cargo_type);
switch (cs->town_effect) {
case TE_PASSENGERS:
case TE_MAIL: