@@ -912,9 +912,9 @@ bool AfterLoadGame()
continue;
}
if (v->type == VEH_TRAIN) {
((Train *)v)->track = TRACK_BIT_WORMHOLE;
Train::From(v)->track = TRACK_BIT_WORMHOLE;
} else {
((RoadVehicle *)v)->state = RVSB_WORMHOLE;
RoadVehicle::From(v)->state = RVSB_WORMHOLE;