@@ -3106,8 +3106,8 @@ bool AfterLoadGame()
}
if (IsSavegameVersionBefore(SLV_DOCK_DOCKINGTILES)) {
/* All tiles around docks may be docking tiles. */
if (IsSavegameVersionBefore(SLV_REPAIR_OBJECT_DOCKING_TILES)) {
/* Placing objects on docking tiles was not updating adjacent station's docking tiles. */
for (Station *st : Station::Iterate()) {
if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st);