diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2815,7 +2815,7 @@ bool AfterLoadGame() _settings_game.locale.units_height = Clamp(_old_units, 0, 2); } - if (IsSavegameVersionBefore(185)) { + if (IsSavegameVersionBefore(186)) { /* Move ObjectType from map to pool */ for (TileIndex t = 0; t < map_size; t++) { if (IsTileType(t, MP_OBJECT)) {