diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1225,11 +1225,15 @@ bool AfterLoadGame() switch (GetTileType(t)) { case MP_RAILWAY: if (HasSignals(t)) { + /* Original signal type/variant was stored in m4 but since saveload + * version 48 they are in m2. The bits has been already moved to m2 + * (see the code somewhere above) so don't use m4, use m2 instead. */ + /* convert PBS signals to combo-signals */ - if (HasBit(_m[t].m2, 2)) SetSignalType(t, TRACK_X, SIGTYPE_COMBO); + if (HasBit(_m[t].m2, 2)) SB(_m[t].m2, 0, 2, SIGTYPE_COMBO); /* move the signal variant back */ - SetSignalVariant(t, TRACK_X, HasBit(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC); + SB(_m[t].m2, 2, 1, HasBit(_m[t].m2, 3) ? SIG_SEMAPHORE : SIG_ELECTRIC); ClrBit(_m[t].m2, 3); }