diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1694,6 +1694,21 @@ bool AfterLoadGame() } } + if (CheckSavegameVersion(112)) { + for (TileIndex t = 0; t < map_size; t++) { + /* Check for HQ bit being set, instead of using map accessor, + * since we've already changed it code-wise */ + if (IsTileType(t, MP_UNMOVABLE) && HasBit(_m[t].m5, 7)) { + /* Move size and part identification of HQ out of the m5 attribute, + * on new locations */ + uint8 old_m5 = _m[t].m5; + _m[t].m5 = UNMOVABLE_HQ; + SetCompanyHQSize(t, GB(old_m5, 2, 3)); + SetCompanyHQSection(t, GB(old_m5, 0, 2)); + } + } + } + GamelogPrintDebug(1); bool ret = InitializeWindowsAndCaches();