diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1760,7 +1760,7 @@ bool AfterLoadGame() Aircraft *a; FOR_ALL_AIRCRAFT(a) { /* Set engine_type of shadow and rotor */ - if (!IsNormalAircraft(a)) { + if (!a->IsNormalAircraft()) { a->engine_type = a->First()->engine_type; } }