diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -1543,6 +1543,41 @@ bool AfterLoadGame() } } + /* The water class was moved/unified. */ + if (CheckSavegameVersion(146)) { + for (TileIndex t = 0; t < map_size; t++) { + switch (GetTileType(t)) { + case MP_STATION: + switch (GetStationType(t)) { + case STATION_OILRIG: + case STATION_DOCK: + case STATION_BUOY: + SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2)); + SB(_m[t].m3, 0, 2, 0); + break; + + default: + SetWaterClass(t, WATER_CLASS_INVALID); + break; + } + break; + + case MP_WATER: + SetWaterClass(t, (WaterClass)GB(_m[t].m3, 0, 2)); + SB(_m[t].m3, 0, 2, 0); + break; + + case MP_OBJECT: + SetWaterClass(t, WATER_CLASS_INVALID); + break; + + default: + /* No water class. */ + break; + } + } + } + if (CheckSavegameVersion(86)) { for (TileIndex t = 0; t < map_size; t++) { /* Move river flag and update canals to use water class */ @@ -2153,12 +2188,6 @@ bool AfterLoadGame() FOR_ALL_DEPOTS(d) d->build_date = _date; } - if (CheckSavegameVersion(145)) { - for (TileIndex t = 0; t < map_size; t++) { - if (IsAirportTile(t)) SetWaterClass(t, WATER_CLASS_INVALID); - } - } - /* Road stops is 'only' updating some caches */ AfterLoadRoadStops(); AfterLoadLabelMaps();