diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -2159,7 +2159,8 @@ bool AfterLoadGame() * XXX - We need to reset the vehicle position hash because with a non-empty * hash AfterLoadVehicles() will loop infinitely. We need AfterLoadVehicles() * to recalculate vehicle data as some NewGRF vehicle sets could have been - * removed or added and changed statistics */ + * removed or added and changed statistics + */ void ReloadNewGRFData() { /* reload grf data */