diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -608,6 +608,9 @@ bool AfterLoadGame() Station *st = Station::GetByTile(t); if (st == NULL) break; + /* Set up station spread; waypoints do not have one */ + st->rect.BeforeAddTile(t, StationRect::ADD_FORCE); + switch (GetStationType(t)) { case STATION_TRUCK: case STATION_BUS: