diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -340,24 +340,6 @@ static void ResetSignalHandlers() signal(SIGFPE, _prev_fpe); } -/** - * Try to find the overridden GRF identifier of the given GRF. - * @param c the GRF to get the 'previous' version of. - * @return the GRF identifier or \a c if none could be found. - */ -static const GRFIdentifier *GetOverriddenIdentifier(const GRFConfig *c) -{ - const LoggedAction *la = &_gamelog_action[_gamelog_actions - 1]; - if (la->at != GLAT_LOAD) return &c->ident; - - const LoggedChange *lcend = &la->change[la->changes]; - for (const LoggedChange *lc = la->change; lc != lcend; lc++) { - if (lc->ct == GLCT_GRFCOMPAT && lc->grfcompat.grfid == c->ident.grfid) return &lc->grfcompat; - } - - return &c->ident; -} - /** Was the saveload crash because of missing NewGRFs? */ static bool _saveload_crash_with_missing_newgrfs = false; @@ -405,7 +387,7 @@ static void CDECL HandleSavegameLoadCras for (const GRFConfig *c = _grfconfig; c != nullptr; c = c->next) { if (HasBit(c->flags, GCF_COMPATIBLE)) { - const GRFIdentifier *replaced = GetOverriddenIdentifier(c); + const GRFIdentifier *replaced = _gamelog.GetOverriddenIdentifier(c); char original_md5[40]; char replaced_md5[40]; md5sumToString(original_md5, lastof(original_md5), c->original_md5sum); @@ -591,10 +573,10 @@ bool AfterLoadGame() /* The LFSR used in RunTileLoop iteration cannot have a zeroed state, make it non-zeroed. */ if (_cur_tileloop_tile == 0) _cur_tileloop_tile = 1; - if (IsSavegameVersionBefore(SLV_98)) GamelogOldver(); - - GamelogTestRevision(); - GamelogTestMode(); + if (IsSavegameVersionBefore(SLV_98)) _gamelog.Oldver(); + + _gamelog.TestRevision(); + _gamelog.TestMode(); RebuildTownKdtree(); RebuildStationKdtree(); @@ -602,7 +584,7 @@ bool AfterLoadGame() * that otherwise won't exist in the tree. */ RebuildViewportKdtree(); - if (IsSavegameVersionBefore(SLV_98)) GamelogGRFAddList(_grfconfig); + if (IsSavegameVersionBefore(SLV_98)) _gamelog.GRFAddList(_grfconfig); if (IsSavegameVersionBefore(SLV_119)) { _pause_mode = (_pause_mode == 2) ? PM_PAUSED_NORMAL : PM_UNPAUSED; @@ -729,9 +711,9 @@ bool AfterLoadGame() GRFListCompatibility gcf_res = IsGoodGRFConfigList(_grfconfig); for (GRFConfig *c = _grfconfig; c != nullptr; c = c->next) { if (c->status == GCS_NOT_FOUND) { - GamelogGRFRemove(c->ident.grfid); + _gamelog.GRFRemove(c->ident.grfid); } else if (HasBit(c->flags, GCF_COMPATIBLE)) { - GamelogGRFCompatible(&c->ident); + _gamelog.GRFCompatible(&c->ident); } } @@ -3260,7 +3242,7 @@ bool AfterLoadGame() AfterLoadCompanyStats(); AfterLoadStoryBook(); - GamelogPrintDebug(1); + _gamelog.PrintDebug(1); InitializeWindowsAndCaches(); /* Restore the signals */