diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -727,7 +727,7 @@ bool AfterLoadGame() } /* The value of TimerGameCalendar::date_fract got divided, so make sure that old games are converted correctly. */ - if (IsSavegameVersionBefore(SLV_11, 1) || (IsSavegameVersionBefore(SLV_147) && TimerGameCalendar::date_fract > DAY_TICKS)) TimerGameCalendar::date_fract /= 885; + if (IsSavegameVersionBefore(SLV_11, 1) || (IsSavegameVersionBefore(SLV_147) && TimerGameCalendar::date_fract > Ticks::DAY_TICKS)) TimerGameCalendar::date_fract /= 885; /* Update current year * must be done before loading sprites as some newgrfs check it */ @@ -2999,7 +2999,7 @@ bool AfterLoadGame() t->growth_rate = TownTicksToGameTicks(t->growth_rate & ~0x8000); } /* Add t->index % TOWN_GROWTH_TICKS to spread growth across ticks. */ - t->grow_counter = TownTicksToGameTicks(t->grow_counter) + t->index % TOWN_GROWTH_TICKS; + t->grow_counter = TownTicksToGameTicks(t->grow_counter) + t->index % Ticks::TOWN_GROWTH_TICKS; } }