diff --git a/src/saveload/ai_sl.cpp b/src/saveload/ai_sl.cpp --- a/src/saveload/ai_sl.cpp +++ b/src/saveload/ai_sl.cpp @@ -77,7 +77,7 @@ struct AIPLChunkHandler : ChunkHandler { _ai_saveload_version = -1; SlObject(nullptr, slt); - if (_networking && !_network_server) { + if (_game_mode == GM_MENU || (_networking && !_network_server)) { if (Company::IsValidAiID(index)) AIInstance::LoadEmpty(); continue; }