File diff r25751:3154638283de → r25752:2d6c2238f03d
src/saveload/animated_tile_sl.cpp
Show inline comments
 
@@ -8,12 +8,14 @@
 
/** @file animated_tile_sl.cpp Code handling saving and loading of animated tiles */
 

	
 
#include "../stdafx.h"
 

	
 
#include "saveload.h"
 
#include "compat/animated_tile_sl_compat.h"
 

	
 
#include "../tile_type.h"
 
#include "../core/alloc_func.hpp"
 
#include "../core/smallvec_type.hpp"
 

	
 
#include "saveload.h"
 

	
 
#include "../safeguards.h"
 

	
 
extern std::vector<TileIndex> _animated_tiles;
 
@@ -27,6 +29,8 @@ static const SaveLoad _animated_tile_des
 
 */
 
static void Save_ANIT()
 
{
 
	SlTableHeader(_animated_tile_desc);
 

	
 
	SlSetArrayIndex(0);
 
	SlGlobList(_animated_tile_desc);
 
}
 
@@ -57,17 +61,15 @@ static void Load_ANIT()
 
		return;
 
	}
 

	
 
	const std::vector<SaveLoad> slt = SlCompatTableHeader(_animated_tile_desc, _animated_tile_sl_compat);
 

	
 
	if (SlIterateArray() == -1) return;
 
	SlGlobList(_animated_tile_desc);
 
	SlGlobList(slt);
 
	if (SlIterateArray() != -1) SlErrorCorrupt("Too many ANIT entries");
 
}
 

	
 
/**
 
 * "Definition" imported by the saveload code to be able to load and save
 
 * the animated tile table.
 
 */
 
static const ChunkHandler animated_tile_chunk_handlers[] = {
 
	{ 'ANIT', Save_ANIT, Load_ANIT, nullptr, nullptr, CH_ARRAY },
 
	{ 'ANIT', Save_ANIT, Load_ANIT, nullptr, nullptr, CH_TABLE },
 
};
 

	
 
extern const ChunkHandlerTable _animated_tile_chunk_handlers(animated_tile_chunk_handlers);