diff --git a/src/saveload/autoreplace_sl.cpp b/src/saveload/autoreplace_sl.cpp new file mode 100644 --- /dev/null +++ b/src/saveload/autoreplace_sl.cpp @@ -0,0 +1,51 @@ +/* $Id$ */ + +/** @file autoreplace_sl.cpp Code handling saving and loading of autoreplace rules */ + +#include "../stdafx.h" +#include "../autoreplace_type.h" +#include "../engine_type.h" +#include "../group_type.h" +#include "../autoreplace_base.h" + +#include "saveload.h" + +static const SaveLoad _engine_renew_desc[] = { + SLE_VAR(EngineRenew, from, SLE_UINT16), + SLE_VAR(EngineRenew, to, SLE_UINT16), + + SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS), + SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, 60, SL_MAX_VERSION), + SLE_END() +}; + +static void Save_ERNW() +{ + EngineRenew *er; + + FOR_ALL_ENGINE_RENEWS(er) { + SlSetArrayIndex(er->index); + SlObject(er, _engine_renew_desc); + } +} + +static void Load_ERNW() +{ + int index; + + while ((index = SlIterateArray()) != -1) { + EngineRenew *er = new (index) EngineRenew(); + SlObject(er, _engine_renew_desc); + + /* Advanced vehicle lists, ungrouped vehicles got added */ + if (CheckSavegameVersion(60)) { + er->group_id = ALL_GROUP; + } else if (CheckSavegameVersion(71)) { + if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP; + } + } +} + +extern const ChunkHandler _autoreplace_chunk_handlers[] = { + { 'ERNW', Save_ERNW, Load_ERNW, CH_ARRAY | CH_LAST}, +};